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Submission to My First Game Jam: Summer 2018
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Devlog
Post-Mortem
July 29, 2018
by
Marshy
The most salient lesson from this project probably lies in the fact that my Devlog skips straight from "Planning Phase" to "Post-Mortem." What worked the least about this game is probably that I didn'...
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Planning Phase
July 29, 2018
by
Marshy
(NOTE: This post was a draft from July 22nd, near the start of MFGJ Summer 2018. I was using it for reference then, but now that the jam is over, I'll publish it.) Hello. My name's Adam, and I'm curre...
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